Tai fluid avatar · POC v2.11
Multi-model rembg cutout quality (u2net + human_seg + isnet) + v2.10 strand fidelity + v2.9 collision envelope + triangle-affine mesh. AI-only free tools — not Cubism. Path A remains default Home until this beats it.
Assets: /avatar/fluid/office/* (manifest centerline strands)
Engine: lib/avatar/fluid/* — triangle-affine quads, collision envelope, zone travel, multi-joint Verlet
AI-only path · free tools · no human rigger